GİT424

3D Animation

Faculty \ Department
School of Architecture and Design \ Visual Communication Design
Course Credit
ECTS Credit
Course Type
Instructional Language
3
6
Elective
Turkish
Prerequisites
-
Programs that can take the course
Visual Communication Design
Course Description
This course teaches general animation techniques using only Blender: Automation, Keyframe, Dope Sheet and Graph Editor usage, Shape Keys, Camera movements, Basic rigging.
Textbook and / or References
Polyhaven.com / AmbientCG.com / Turbosquid.com / Free3d.com / Mixamo.com
Blender.org / Blendermarket.com / Youtube.com / Vimeo.com / Insragram.com

-The Illusion of Life: Disney Animation, Ollie Johnstoni, Disney Editions, 1995
-The Animator’s Survival Kit, Richard Williams, Farrar, Straus & Girous, 2012
Course Objectives
By bringing movement to graphic design work, students will be able to express their work more dynamically. The foundations of 3D animation, one of the foundations of digital game, simulation and character design elements, will be laid.
Course Outcomes
1. Learns and applies basic animation techniques using Blender software.
2. Develops timing and motion control by using tools like keyframe animation, Dope Sheet, and Graph Editor.
3. Creates smoother and more dynamic animations using automation techniques, optimizing workflows.
4. Uses Shape Keys to control character and object deformations, achieving natural transitions.
5. Analyzes the impact of camera movements and angles on composition, strengthening scene design.
6. Applies basic rigging techniques to provide movement capability to characters and objects, managing the animation process.
7. Balances aesthetics and functionality in animation processes, enhancing the power of visual storytelling.
8. Effectively applies problem-solving, planning, and time management skills in animation projects.
9. Utilizes fundamental principles of 3D animation to optimize movement, speed, and smooth transitions.
10. Understands movement and timing principles, delivering more compelling narratives to the audience.
11. Critically evaluates created 3D animation projects, continuously improving and developing innovative solutions.
12. Presents developed animation projects professionally, integrating them into a portfolio.
Tentative Course Plan
Week 1: Introduction, animation terms and principles, Automation animations
Week 2: Learning the basic workflow from modeling to animation and rendering, Using external and ready-made objects, Interpolation modes, Adjusting the interface, Common mistakes and their correction
Week 3: Classic keyframe animations-1, Moving objects, Shape keys and modified element animations
Week 4: Classic keyframe animations-2, Camera management, Assemble-disassemble, Modified element animations
Week 5: Adjusting animation tension with Graph Editor, Keyframe management with Dope Sheet
Week 6: Parent animations, Establishing a relationship and connection between two or more objects or parts
Week 7: Midterm Project, Creating a 3D animation within the framework of a given technical theme and presenting it in class
Week 8: Introduction to the rig system, Creating simple mechanical rigs
Week 9: Vehicle and character animation with ready-made rig systems
Week 10: Simple character rigging and walking animation
Week 11: Character face rigging and animation
Week 12: Final Project, Creating a 3D animation within the framework of the given theme, Preparing a YouTube lesson video on how to do it
Tentative Assesment Methods
Activities Number Weight (%)
Course Attendance/Participation - -
Laboratory - -
Application - -
Homework 1 30%
Project 1 40%
Presentation 1 30%
Field Work - -
Internship - -
Course Boards - -
Quiz - -
Midterm Exam - -
Final Exam - -
Total 100%

Tentative ECTS-Workload Table
Activities Number/Weeks Duration (Hours) Workload
Course Hours (first 6 weeks) 6 4 24
Course Hours (last 6 weeks) 6 4 24
Laboratory - - -
Application - - -
Homework 1 36 36
Project 1 48 48
Presentation 1 34 34
Field Work - - -
Internship - - -
Course Boards - - -
Preparation for Quiz - - -
Preparation for Midterm Exam - - -
Final Exam - - -
Preparation for Final Exam - - -
Study Hours Out of Class (preliminary work, reinforcement, etc.) - - -
Total Workload 166
Total Workload / 30 166 / 30
5.533333
ECTS Credits of the Course 6
Program Outcome **
1 2 3 4 5 6 7 8 9 10 11 12
Course Outcome
1
2
3
4
5
6
7
8
9
10
11
12