NQF-HETR Matrix
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NQF-HETR PROGRAM OUTCOMES MATRIX Related NQF-HETR Core Field: Art (Academic) - Bachelor's |
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| TOBB ETÜ VISUAL COMMUNICATION AND DESIGN PROGRAM OUTCOMES | ||||||||||||||||||
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | |||||
| CORE AREA QUALIFICATIONS | INFORMATION | Theoretical - Factual | Has knowledge of the transformation processes of creative ideas into graphic, photographic, typographic, animated, and interactive visual expressions. | |||||||||||||||
| Has knowledge of national and international ethical rules, standards, and legal documents in visual communication design. | ||||||||||||||||||
| Has knowledge of design technologies in digital content production and new media environments. | ||||||||||||||||||
| Has knowledge of interpreting the relationship between design and aesthetic values. | ||||||||||||||||||
| Has knowledge of critically examining visual communication design projects. | ||||||||||||||||||
| Has knowledge of visual communication theories and methods. | ||||||||||||||||||
| Has knowledge of the usage techniques and characteristics of media and communication tools. | ||||||||||||||||||
| Has knowledge of graphic design principles and the use of related software. | ||||||||||||||||||
| Has knowledge of the combined use of aesthetics and function in design processes. | ||||||||||||||||||
| Has knowledge of relating symbols to their connections with universal visual culture. | ||||||||||||||||||
| Has knowledge of problem-solving, planning, project management, and presentation methods in design projects. | ||||||||||||||||||
| Has knowledge of converting designs into a portfolio document and presentation methods. | ||||||||||||||||||
| SKILLS | Cognitive - Applied | Visualizes ideas by using both aesthetics and functionality together in design processes. | ||||||||||||||||
| Transforms creative ideas into graphic, photographic, typographic, animated, and interactive visual expressions. | ||||||||||||||||||
| Ensures the integrity of theory and practice. | ||||||||||||||||||
| Evaluates visual communication projects with a critical approach. | ||||||||||||||||||
| Applies design technologies from new media environments to projects. | ||||||||||||||||||
| Develops and implements problem-solving, project planning, and presentation skills. | ||||||||||||||||||
| Conducts analysis and interpretation related to aesthetic values in design projects. | ||||||||||||||||||
| Applies ethical rules and standards in visual communication design. | ||||||||||||||||||
| Uses methods and techniques related to media and communication tools. | ||||||||||||||||||
| Incorporates universal symbols and their cultural connections into designs. | ||||||||||||||||||
| Compiles designs into a portfolio and presents them professionally. | ||||||||||||||||||
| Uses software effectively in accordance with graphic design principles. | ||||||||||||||||||
| COMPETENCIES | Ability to work independently and to take responsibility | Works independently and/or harmoniously and productively within a group. | ||||||||||||||||
| Participates actively and takes responsibility in project processes. | ||||||||||||||||||
| Presents original works related to the field to society and evaluates the results. | ||||||||||||||||||
| Assumes responsibility by providing leadership in design processes and ensures team coordination. | ||||||||||||||||||
| Learning Competence | Questions and explores ways to improve own work. | |||||||||||||||||
| Thinks analytically and critically. | ||||||||||||||||||
| Adopts and applies the concept of lifelong learning. | ||||||||||||||||||
| Closely follows changing technology and design trends and integrates them into work. | ||||||||||||||||||
| Communication and Social Competence | Identifies the target audience and shares work using appropriate communication methods. | |||||||||||||||||
| Conveys work to society in a clear and effective manner. | ||||||||||||||||||
| Communicates field-related issues accurately and effectively to both expert and non-expert audiences through written, visual, and verbal methods. | ||||||||||||||||||
| Uses a foreign language to communicate with colleagues and follows developments in the field (at European Language Portfolio B1 level). | ||||||||||||||||||
| Shapes designs to appeal to different cultures and maintains effective communication in international projects. | ||||||||||||||||||
| Uses information and communication technologies alongside at least an advanced level of European Computer Driving License (ECDL) software required by the field. | ||||||||||||||||||
| Field Specific Competence | Is aware of national and international ethical values in art and design. | |||||||||||||||||
| Transforms abstract and concrete concepts into original works through creative thinking. | ||||||||||||||||||
| Manages business processes successfully in the field and demonstrates sensitivity. | ||||||||||||||||||
| Produces user-oriented designs by combining the technical knowledge, aesthetic sense, and functionality required by the field. | ||||||||||||||||||
| Possesses aesthetic awareness. | ||||||||||||||||||